1. 名人和角色
  2. 情节
  3. Video Game Genres

Real-time strategy games MBTI性格类型

Real-time strategy games MBTI性格类型 image

性格

"Real-time strategy games是什么人格? Real-time strategy games是MBTI中的INTJ人格类型,九型中的5w6 - sp/so - ,五大类型中的,Socionics中LIE类型。"

I like RTS. The one that i am more experienced is WC3 (i respect the guy that use the photo for the profile). I think in this game in particular you need to have a very sharp Te (don't know if as an auxiliary or Dom) but you need it. I find Te-Ni-Se are really effective because you always need a previous strategy for every game (more online) but if the plan goes wrong or the enemy is capable you'll need to adapt and start to be very precise in the prediction so you can resist or counter the enemy. Important aspects in game: -Need to know units and their counters on the enemy -If is random race you'll need to change plans or strategy fast -Need to know important points to take them fast so you got to be efficient and aware of the use of resources so you're not giving time to enemy -If the map is new a strong Te-Ni will be super handy to understand I find that ENTJ or INTJ would be fantastic players on this kind of games (Of course everyone who practices and are interested can do it too) because they naturally solve problems in real time and can expect a good way to fix an strategy to reach glory.

背景

Real-Time strategy games, also known as RTS games, are a subgenre of strategy games which focuses on construction and control of a fighting force in battle that takes place in real-time. Games in the genre have one or more factions where the players assume the role of a "god" or commander, controlling units and buildings, building a town, creating an army and eventually crushing their enemies into dust using said army. Almost all games of this type are based on ground combat on a 2D map, with various terrain and obstacles adding interest to the battlefield. Airborne and seaborne units are sometimes incorporated, but they are seldom realistic in terms of speed and performance. As for the GUI itself, it always displays the available resources, enemy factions, the minimap with the revealed terrain and the units/buildings the player can see, and if an unit or building is selected, it also displays the commands/orders it can perform.

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